If you've stumbled upon my site, you probably already know I work in VFX. Ever since I was 13 I've wanted to work in this industry. I grew up in Connecticut, later moved to Florida for high school and college. Soon after was I hired by Luma Pictures in Los Angeles. Throughout my life I've developed a love particularly for photography and visual arts.  Professionally, I pride myself on attention to detail, and the drive to keep learning.


Specific Skills

Modeling - Hard-surface Environmental and prop modeling for realism using Maya and Zbrush.

Texturing For Production  - Providing realistic and inspired maps and masks for greater control in look-dev and compositing.

Matte Painting  - Using Photoshop, Maya and Mari to create seamlessly integrated backgrounds. Combining paint-over/modeling/lighting Skills for the desired result.

Lighting- Organizing complex light rigs and efficient rendering procedures for massive environments.

Rendering- Working understanding and grasp of Mental Ray and Arnold.


Film Credits